2018-10-15

Robot Interactions





Madeline Gannon is passionate about inventing better ways to communicate with machines. In her research, she develops human-centered interfaces that transform industrial robots into sentient companions, that transform bodies into interactive canvases, and that illustrate an embodied vision for the future of digital making. Her work blends disciplinary knowledge from design, robotics and human-computer interaction to innovate at the edges of digital creativity. 


Gannon leads ATONATON, a research studio scouting the untapped potential of emerging technologies, and is a Research Fellow at the Frank-Ratchye Studio for Creative Inquiry at Carnegie Mellon University. Her work has been internationally exhibited at leading cultural institutions, published at ACM conferences, and widely covered by diverse media outlet across design, art, and technology communities. She is completing a PhD in Computational Design from Carnegie Mellon University.


https://atonaton.com/